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 Post subject: New unit for Dragon clan
PostPosted: Sun Jun 30, 2013 20:05 pm 
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Joined: Mon Apr 23, 2012 9:21 am
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Location: France
I know I land a little in a deafening way after a very long period of absence (year of high school diploma), but well I have create a new unity(unit) for the clan of the dragon: the spearman rider.
Attachment:
spearman rider2.png
spearman rider2.png [ 783.25 KiB | Viewed 4959 times ]

Attachment:
spearman rider.png
spearman rider.png [ 1.14 MiB | Viewed 4960 times ]

I know this unit does not seem to have big interest at first sight.
Here is the description
Name : Spearman rider
This unit combines organizes at the same time the assets of the spearman and the rider. A unit which shows itself formidable against the infantery and the riders. The parasaur of spearman can fight.
Type : Cavalery
LV : 2
Productible during epoch 2
Strenght : Fight against cavalery and infantery
Weaknesses : Fight against vehicles and buildings
Special talent : Armor against animals and infantery. Resist against spearmen
Production site : dinosaur farm

Here we are, I hope I can play with this charming weapon, and that will increase the cavalry of the Dragon Clan

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PostPosted: Mon Jul 01, 2013 13:35 pm 
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looks nice =)

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The Dustriders are nomads, who endlessly roam the parallel world with their tamed dinosaurs, which they use both as riding animals and as powerfull combat units, designed to strike fear into the hearts of their enemies.
Feel the power as you destroy enemy after enemy using the T-Rex Titan, the king of dinosaurs!


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PostPosted: Mon Jul 01, 2013 15:56 pm 
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I was inspired by the spanish lancer of age of empire III, a unit of cavalry against which the lancers are ineffective
Image

And others infos about this unit :
Attack : 15 (Hand-to-hand fight, distant)
HP : 500
Speed : 3 of 4
Skulls : 20
After the question it is how to play with this unit?

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PostPosted: Tue Jul 02, 2013 0:25 am 
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So will Henry implement it? 8)

I vote for it

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PostPosted: Tue Jul 02, 2013 15:49 pm 
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I also hope on the other hand t-il will can be also put on the Paraworld CEP? Because at my home the mirage does not work.

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PostPosted: Wed Jul 03, 2013 8:57 am 
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Just curious, what kind of error do you get with mirage?

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PostPosted: Wed Jul 03, 2013 13:28 pm 
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Triceratops wrote:
Just curious, what kind of error do you get with mirage?

Here is the not very nice message which appears at the time of the installation
Attachment:
message pas sympa.png
message pas sympa.png [ 632.03 KiB | Viewed 4961 times ]

My antivirus puts every time the file in quarantine

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PostPosted: Wed Jul 03, 2013 17:04 pm 
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yes, i understand now, that file is being detected by a couple of antivir applications as a threat (by Kaspersky for example - analysis of the old file)
since last version i have a newer file than that, which is 100% clean (i assume from the antivirus scan score - analysis of the new file)
sadly without it you really can't play with mirage, since its a mandatory file for the installation (if the file can't be installed, the whole installation will be canceled) =(

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The Dustriders are nomads, who endlessly roam the parallel world with their tamed dinosaurs, which they use both as riding animals and as powerfull combat units, designed to strike fear into the hearts of their enemies.
Feel the power as you destroy enemy after enemy using the T-Rex Titan, the king of dinosaurs!


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PostPosted: Wed Jul 03, 2013 19:40 pm 
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Why dont you just use my file? :(

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PostPosted: Wed Jul 03, 2013 19:47 pm 
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AnthonyCole wrote:
Why dont you just use my file? :(

its a bit changed, and besides would be problematic with uninstall (or i should change uninstaller to leave the pwtool exe intact)

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The Dustriders are nomads, who endlessly roam the parallel world with their tamed dinosaurs, which they use both as riding animals and as powerfull combat units, designed to strike fear into the hearts of their enemies.
Feel the power as you destroy enemy after enemy using the T-Rex Titan, the king of dinosaurs!


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PostPosted: Wed Jul 03, 2013 21:29 pm 
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Just leave it and don't uninstall it ^^ It's not mod specific.

What did you change?

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PostPosted: Thu Jul 04, 2013 10:42 am 
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AnthonyCole wrote:
Just leave it and don't uninstall it ^^ It's not mod specific.

What did you change?

something i needed for the mirage uninstallation (not a huge thing, still needed)

and also having the 2 mods install the same file brings another problem:
whenever the file needs to be changed (like you improved it with the settings backup thing (or was it just a fix?)) both mods must be updated, otherwise when the mod with the outdated exe is installed, it replaces the newer file with the old one (like installing current Mirage after current CEP)

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The Dustriders are nomads, who endlessly roam the parallel world with their tamed dinosaurs, which they use both as riding animals and as powerfull combat units, designed to strike fear into the hearts of their enemies.
Feel the power as you destroy enemy after enemy using the T-Rex Titan, the king of dinosaurs!


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PostPosted: Fri Jul 05, 2013 19:32 pm 
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MrMorgana wrote:
AnthonyCole wrote:
Just leave it and don't uninstall it ^^ It's not mod specific.

What did you change?

something i needed for the mirage uninstallation (not a huge thing, still needed)

and also having the 2 mods install the same file brings another problem:
whenever the file needs to be changed (like you improved it with the settings backup thing (or was it just a fix?)) both mods must be updated, otherwise when the mod with the outdated exe is installed, it replaces the newer file with the old one (like installing current Mirage after current CEP)

There is another version of the mirage?
In the fact to return to the rider there, the unit in question can be how settled?

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PostPosted: Fri Jul 05, 2013 22:38 pm 
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Gatling rider wrote:
There is another version of the mirage?
no official one, but the new version i'm making has a newer version of that particular file
Gatling rider wrote:
In the fact to return to the rider there, the unit in question can be how settled?
i don't quite understand that question, but if you wanna ask, if that unit can be implemented, then yes
whether inserting into cep/mirage is another one, which should be discussed later on

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The Dustriders are nomads, who endlessly roam the parallel world with their tamed dinosaurs, which they use both as riding animals and as powerfull combat units, designed to strike fear into the hearts of their enemies.
Feel the power as you destroy enemy after enemy using the T-Rex Titan, the king of dinosaurs!


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PostPosted: Sat Jul 06, 2013 9:22 am 
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MrMorgana wrote:
Gatling rider wrote:
There is another version of the mirage?
no official one, but the new version i'm making has a newer version of that particular file
Gatling rider wrote:
In the fact to return to the rider there, the unit in question can be how settled?
i don't quite understand that question, but if you wanna ask, if that unit can be implemented, then yes
whether inserting into cep/mirage is another one, which should be discussed later on

Okay, i wait the new file for mirage.
And for the unit, it's the good answer.

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PostPosted: Tue Nov 08, 2016 15:15 pm 
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JamesWhittington wrote:
advertisement/spam


New spambot? :evil:

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PostPosted: Thu Nov 10, 2016 15:33 pm 
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Yup. I deleted the account and removed his post including the quote. Like McCoy used to say "He's dead, Jim" ;)

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PostPosted: Fri Nov 11, 2016 18:23 pm 
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martinfreeman wrote:
I like this topic! It bothers me a lot! puressay.com will tell some facts about fear and the ways of its fighting!

again

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