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 Post subject: MIRAGE 2.6.0
PostPosted: Thu Mar 02, 2017 16:03 pm 
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Joined: Tue Aug 18, 2009 13:42 pm
Posts: 771
Location: Koprulu Sector
MIRAGE 2.6.0

>>> DOWNLOAD <<<

ChangeLog:
------------------

General:
  • Fixed issues with last color remembering feature
  • Fixed issues with last tribe remembering feature
  • Fixed issues because of the AbortTask trigger command change
  • Balanced some missions (like preventing seas to produce scorpions)
  • Locked units won't be selected by commands, like F2 (all ground fighting units)
  • Pointbuy menu could still be accessed and changed after player slot was set to ready (unless any of the random tribes was selected) -> this has been fixed
  • Fixed issues with new random tribe selection method
  • Tavern button in launcher opens http://www.para-welt.com/tavern from now on (the irc chat client is renamed to IRC.exe, and can still be used if the main site's phpfreechat is down)
  • Nest respawn works in campaign missions too from now on (nests which have to be killed for various reasons are exceptions)
  • Flying units can be used in campaign missions too from now on
  • Updated campaign missions

AI:
  • Fixed the reason SEAS AI used to build turret towers in mass as of lately

Dragon Clan:
  • Pirate boss attack animation couldn't be played in its entirety because of high attack frequency -> damage has been doubled and attack frequency halved (so that dps stays the same)
  • Mortar can attack air units again

Dustriders:
  • Fixed issue with torpedo turtle causing server crashes in certain situations...
  • Poison thrower can attack air units from now on
  • Increased the range of titan bonus defense from 15 to 25

Norsemen:
  • Increased duration of second ship defense and damage upgrades by 10 seconds (20->30) and of third by 20 (20->40)
  • Ship defense upgrades increased armor by 10/10, which gave norsemen ship too good armor -> each upgrades gives +5/5 from now on
  • Illusions can't heal anymore (it was way to overpowered)

SEAS:
  • Exo flamethrower was too cheap in point buy menu. Costs updated to 2700/lvl3, 5400/lvl4 and 7800/lvl5
  • SEAS Sniper's texture has been updated - thanks to DryFun
  • Rocketman can attack air units from now on


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 Post subject: Re: MIRAGE 2.6.0
PostPosted: Thu Mar 02, 2017 17:52 pm 
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Joined: Sat Jul 14, 2007 15:44 pm
Posts: 14025
Location: Seldwyla
This new version is basically a bugfix for the bugs in 2.5.9, which is why it came out only a few days later.
Here's a link to the changelog from 2.5.8 to 2.5.9: viewtopic.php?f=97&t=2241
As you can see, tremendously more features have been added in the year-long development process from Mirage 2.5.8 to 2.6.0 than might initially meet the eye from checking only this changelog.

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