MIRAGE Discussion

A custom mode with cool features including the SEAS as a playable nation
(knows also as Funmode)
Julianus Flavius
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Re: MIRAGE Discussion

Post by Julianus Flavius »

I see. So how would one go about upgrading said units? I mean is there a way to do it without using the army controller?
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Triceratops
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Re: MIRAGE Discussion

Post by Triceratops »

Yes, use the level-up button on bottom of screen -> upwards-pointing arrows symbol
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MrMorgana
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Re: MIRAGE Discussion

Post by MrMorgana »

yes, exactly :)
The Dustriders are nomads, who endlessly roam the parallel world with their tamed dinosaurs, which they use both as riding animals and as powerfull combat units, designed to strike fear into the hearts of their enemies.
Feel the power as you destroy enemy after enemy using the T-Rex Titan, the king of dinosaurs!
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Anakey
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Re: MIRAGE Discussion

Post by Anakey »

Just to clarify that the 200 supply does not mean 200 units, unless you really want a complete army of nothing but low level infantry as the stronger the unit the more supply the unit will cost in this way it is possible to use up the supply whilst still being able to see most of your units in the AC and see if any are taking damage when there is sever armies all fighting together, keeping tabs on who is about to die is much easier with the AC
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Thanks to Henry for making the animation
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Triceratops
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Re: MIRAGE Discussion

Post by Triceratops »

True. I recommend to use NUM LOCK to show all units' and buildings' health directly on the battlefield
Julianus Flavius
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Re: MIRAGE Discussion

Post by Julianus Flavius »

Thanks :) and one more question, is the SEAS mod included? It's just I won't have access to a computerized Internet and I want to know what I should download (hate to miss something awesome and only realize when I check para-welt on my phone haha)
Sorry for the noob questions, I've been out of the loop too long haha
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AnthonyCole
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Re: MIRAGE Discussion

Post by AnthonyCole »

Mirage is something else than SM. But most of the SM-units etc are included as well (and many otherr!!) So if you want cool gameplay, definitly use Mirage!
Julianus Flavius
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Re: MIRAGE Discussion

Post by Julianus Flavius »

Or both I guess, I did a test install and both are modfoldered...
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Triceratops
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Re: MIRAGE Discussion

Post by Triceratops »

Both, and you need boosterpack and big mappack
Julianus Flavius
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Re: MIRAGE Discussion

Post by Julianus Flavius »

Yep all downloaded and waiting for Christmas :)
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Triceratops
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Re: MIRAGE Discussion

Post by Triceratops »

Is it Windows 64 bit? Did you download the updated driver from www.tagesprotection.com/ ? Or does the game already work on your system/your system at home?
Julianus Flavius
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Re: MIRAGE Discussion

Post by Julianus Flavius »

I've downloaded the updated drivers (both options) but if it doesn't work what should I do?
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Triceratops
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Re: MIRAGE Discussion

Post by Triceratops »

1) Turn off all firewalls and virus scanners on your computer. Check which os you use (32/64) and install the apropriate tages driver with right-mouse-button -> run as admin.

2) After you got the confirmation it's running successfully you go to your dvd drive and run the game's setup.exe with rmb-as admin as well. Install into x:\paraworld - dont use the suggested 'program files' folder.

3) It is also helpful to put paraworld's .exe files into the exception list of windows' data execution blocking system (i dont know the english name)


And if it doesnt work now you are in trouble. You will probably need to buy the copy-protection free version from gamersgate. 32bit works pretty well with dvd version but the 64bit doesnt, 50/50 chance
Julianus Flavius
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Re: MIRAGE Discussion

Post by Julianus Flavius »

But don't the mods only work with the DVD versions??
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Anakey
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Re: MIRAGE Discussion

Post by Anakey »

nope, seasmod and mirrage work perfectly with the gamersgate version, as long as you install the booster pack correctly as is detailed here http://forum.para-welt.com/viewtopic.php?f=99&t=1441
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Thanks to Henry for making the animation
Julianus Flavius
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Re: MIRAGE Discussion

Post by Julianus Flavius »

Thanks :)
Anyway to rectify the off-topicness that I started, I'm wondering what everyone's favorite Mirage unit is? From the previews, mine would have to be the gigantosaurus rider :)
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Triceratops
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Re: MIRAGE Discussion

Post by Triceratops »

Only one? :P I am looking forward to playing around with SEAS Stingers, which I haven't much yet, and cruising around with them like Anakin over Coruscant's streets :P
Julianus Flavius
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Re: MIRAGE Discussion

Post by Julianus Flavius »

Hmm true one is too few haha... I'm also really keen on the t-Rex Gatling gun thing, and the one that can play dead xD
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Re: MIRAGE Discussion

Post by JK1011 »

I have been inactive for a while but i'm sure all Dustrider dinosaurs can play dead but i'm not sure if Henry removed that ability yet.
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MrMorgana
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Re: MIRAGE Discussion

Post by MrMorgana »

the mobile hq is an exception
The Dustriders are nomads, who endlessly roam the parallel world with their tamed dinosaurs, which they use both as riding animals and as powerfull combat units, designed to strike fear into the hearts of their enemies.
Feel the power as you destroy enemy after enemy using the T-Rex Titan, the king of dinosaurs!
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timopw
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Re: MIRAGE Discussion

Post by timopw »

New Vesion is online Mirage v2.1.

Download: http://www.para-welt.de/funmode/

Main features:

:arrow: 3 new heroes
:arrow: units+ and flying units+
:arrow: buildings+
:arrow: New features
:arrow: Fixed bugs
:arrow: 200 supply
:arrow: Mana system
:arrow: Reactivated Siege units
Map gewerten mit Punkte:
0-1 = sehr schlecht
2 = schlecht
3 = gut
4-5 und hoher = sehr gut

mfg timopw
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MrMorgana
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Re: MIRAGE Discussion

Post by MrMorgana »

Upcomig 2.2 Mirage will contain updated campaign maps, so that the player won't be able to hire the 3 new hero, and the difficulty as well as the players limits will be changed... ^^
The Dustriders are nomads, who endlessly roam the parallel world with their tamed dinosaurs, which they use both as riding animals and as powerfull combat units, designed to strike fear into the hearts of their enemies.
Feel the power as you destroy enemy after enemy using the T-Rex Titan, the king of dinosaurs!
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Scrat
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Re: MIRAGE Discussion

Post by Scrat »

Question: Is it possible to split activation up?
e.g. from

:arrow: 3 new heroes
:arrow: units+ and flying units+
:arrow: buildings+
:arrow: New features
:arrow: Fixed bugs
:arrow: 200 supply
:arrow: Mana system
:arrow: Reactivated Siege units

only load files for

:arrow: units+ and flying units+
:arrow: New features
:arrow: Fixed bugs
:arrow: Reactivated Siege units


is there a way without making 15 different mods?
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MrMorgana
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Re: MIRAGE Discussion

Post by MrMorgana »

Scrat wrote:Question: Is it possible to split activation up?
e.g. from

:arrow: 3 new heroes
:arrow: units+ and flying units+
:arrow: buildings+
:arrow: New features
:arrow: Fixed bugs
:arrow: 200 supply
:arrow: Mana system
:arrow: Reactivated Siege units

only load files for

:arrow: units+ and flying units+
:arrow: New features
:arrow: Fixed bugs
:arrow: Reactivated Siege units


is there a way without making 15 different mods?
nope, to activate them separately, you need many different info files and mod folders and shortcuts, etc. just like you said

on the other hand if you (you, Kharg, AyCe...) would start working again on cep (prev. seasmod) i can help you with those things ;)
The Dustriders are nomads, who endlessly roam the parallel world with their tamed dinosaurs, which they use both as riding animals and as powerfull combat units, designed to strike fear into the hearts of their enemies.
Feel the power as you destroy enemy after enemy using the T-Rex Titan, the king of dinosaurs!
Julianus Flavius
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Joined: Fri Jun 12, 2009 2:54 am

Re: MIRAGE Discussion

Post by Julianus Flavius »

MrMorgana wrote:Upcomig 2.2 Mirage will contain updated campaign maps, so that the player won't be able to hire the 3 new hero, and the difficulty as well as the players limits will be changed... ^^
But in some situations it makes sense... eg in the boosterpack pirate level getting miyagi makes sense and in the campaign, in every level after the amazon temple getting the trader makes sense...
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