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 Post subject: Boosterpack - new units
PostPosted: Tue Nov 18, 2008 23:41 pm 
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Topic about the BPs content

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PostPosted: Wed Nov 19, 2008 0:06 am 
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Yeah, I'm not sure, but is there a Sloth unit or Monkey Ninja???
Anyway, so is there only flamethrower and undead warrior for new units?

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PostPosted: Wed Nov 19, 2008 10:33 am 
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Sloth and Ninja Monkey are eastereggs. You will face some Ninja monkeys in Mission 4-3 if you drive a trade cart to the bananas hidden in the small forest of the titan quest island and then getting this cart to the small island in the middle.

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PostPosted: Wed Nov 19, 2008 13:42 pm 
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Okay, but are there any more new units?

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PostPosted: Wed Nov 19, 2008 17:40 pm 
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Play through the three missions and you will probably see them all ;) if not, start the Mapeditor, then go to Objects-->Insert Objects and click at the folder Boosterpack1 (at the very bottom of the list). There are all units ;)

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PostPosted: Wed Nov 19, 2008 18:54 pm 
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Zumokuta Clan wrote:
Okay, but are there any more new units?


Kleemann
Leighton
Seas flamethrower inf
Undead axemen
Skull totem
Ship self-repair upgrade

9 wild dinos (they are on the bp campaign maps)


There is more stuff in Paraworld which could also be used. It's in there but disabled for the player.

New hero 'Trader Tripletts'
Norsemen Siege Ladder (building)
Dustriders Siege Brachiosaurus (unit)
Dragon Clan Siege Tower (unit)

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PostPosted: Wed Nov 19, 2008 18:58 pm 
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Okay Boosterpack1, but which file? I don't even know how to use mapeditor yet, (making the land, water,etc).

I've found the Ship Regeneration, but not Skull Totem (are you sure Skull Totem is for Dragon Clan and not Dustriders?).

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PostPosted: Wed Nov 19, 2008 19:01 pm 
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Skull totem is for Dustriders. Let's try to find out why it doesn't work in your version. I write you a private message.

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PostPosted: Thu Apr 30, 2009 11:10 am 
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Triceratops wrote:
There is more stuff in Paraworld which could also be used. It's in there but disabled for the player.

New hero 'Trader Tripletts'
Norsemen Siege Ladder (building)
Dustriders Siege Brachiosaurus (unit)
Dragon Clan Siege Tower (unit)


Don't the Dustriders already have a siege variant of the Brachiosaurus?

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PostPosted: Thu Apr 30, 2009 14:57 pm 
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they have a catapult yes

the siege one is to be used for climbing over walls

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PostPosted: Thu Apr 30, 2009 19:43 pm 
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that is correct

If someone would find out how to make them work....

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PostPosted: Thu Apr 30, 2009 23:31 pm 
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That's right, but I mostly want the Siegetower to led the archers fire from in it. I can get it into the wall, but I can't get the archers to go through it.

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PostPosted: Sat May 02, 2009 6:37 am 
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Anakey wrote:
they have a catapult yes

the siege one is to be used for climbing over walls


Until it clicked and I realised that the Brachiosaurus was used to let units climb over walls, I was wondering how a Brachiosaurus could climb over walls, and was having amusing mental images involving rock climbing gear and dinosaurs.

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PostPosted: Sat May 02, 2009 12:04 pm 
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lol i bet a bronco could just walk wight through them if the game allowed

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PostPosted: Sat May 02, 2009 20:29 pm 
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Probably yes - except it's spikey

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PostPosted: Sat Jan 30, 2010 11:09 am 
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I think I found something of an error with one of the new animals.

The Heterodontosaurus is labelled as 'aggressive', yet it's in-game behaviour is more along the lines of 'neutral', along with its HP bar being the yellow of neutral rather than the red of aggressive.

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PostPosted: Sat Jan 30, 2010 18:35 pm 
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Thank you, that should be fixed... Are there more buggy behaviours?

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PostPosted: Thu Jan 13, 2011 9:01 am 

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New hero 'Trader Tripletts'
Norsemen Siege Ladder (building)
Dustriders Siege Brachiosaurus (unit)
Dragon Clan Siege Tower (unit)


Hi.

Are these above are playable? Where did you find them? It is told in a message that they can be used but disabled for players? What does it mean?)


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PostPosted: Thu Jan 13, 2011 9:42 am 
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Those units did not make the game's final version and got disabled before release. They are still part of the files. The guys who do the Seasmod/Community's Expansion Pack are putting them back into the game ;)

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PostPosted: Tue Jan 18, 2011 18:31 pm 
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With our new discovered ability to code server-side, we will make them work! :D

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CEP Moddb | CEP download
ParaWelt TicTacToe | Multiplayer TicTacToe/4 gewinnt/etc v1.2


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PostPosted: Tue Jun 14, 2011 19:27 pm 
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and its done =)
the siege units are officially restored to their former glory

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PostPosted: Wed Jun 15, 2011 2:25 am 
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All Units? AWESOME :D :D

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PostPosted: Thu Jun 16, 2011 8:40 am 
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still need a 4th one for SEAS :D

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Feel the power as you destroy enemy after enemy using the T-Rex Titan, the king of dinosaurs!


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