Page 1 of 1
Editing TechTree, but for one map only
Posted: Wed Sep 05, 2012 9:20 am
by Scrat
Hi guys,
is there a way to do this? The TT-Editor in SDK edits PW Techtree completely, not just for one map. So how can I edit the Techtree for one map only, so it stays normal for every other map but is different for a single one?
Re: Editing TechTree, but for one map only
Posted: Sun Sep 09, 2012 16:11 pm
by AnthonyCole
Afaik thats impossible ^^
Re: Editing TechTree, but for one map only
Posted: Sun Sep 09, 2012 16:47 pm
by MrMorgana
AnthonyCole wrote:Afaik thats impossible ^^
the magic words has been said
Re: Editing TechTree, but for one map only
Posted: Mon Sep 10, 2012 7:55 am
by Scrat
And how can I make it possible?
Re: Editing TechTree, but for one map only
Posted: Wed Sep 12, 2012 18:33 pm
by AnthonyCole
xD every time i say "impossible" henry proves me wrong, so expect something awesome soon ^^
Re: Editing TechTree, but for one map only
Posted: Wed Sep 12, 2012 19:45 pm
by MrMorgana
lol, not always me : )
Re: Editing TechTree, but for one map only
Posted: Sat Oct 06, 2012 13:39 pm
by Kharg
Well, AFAIK you can edit units stats directly from the map without editing the tt
Re: Editing TechTree, but for one map only
Posted: Sat Oct 06, 2012 16:59 pm
by Scrat
Yeah ok, thanks, but that won't help.
It'll probably go away on levelup too, no? I'd need to give some units more damage, special skills, HP and maybe armor.
Re: Editing TechTree, but for one map only
Posted: Sun Oct 07, 2012 15:25 pm
by AnthonyCole
We could probably mod this for CEP.
Re: Editing TechTree, but for one map only
Posted: Sun Oct 07, 2012 19:27 pm
by Scrat
No thx.. It's for an rpg...
Re: Editing TechTree, but for one map only
Posted: Tue Oct 09, 2012 17:42 pm
by Anakey
just a shot in the dark here, but couldn't you do that with a trigger that is set to constantly loop?
Re: Editing TechTree, but for one map only
Posted: Wed Oct 10, 2012 14:42 pm
by Scrat
If it affects damage and armor too... maybe.. but I can't do triggering >.<