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Editing TechTree, but for one map only

Posted: Wed Sep 05, 2012 9:20 am
by Scrat
Hi guys,

is there a way to do this? The TT-Editor in SDK edits PW Techtree completely, not just for one map. So how can I edit the Techtree for one map only, so it stays normal for every other map but is different for a single one?

Re: Editing TechTree, but for one map only

Posted: Sun Sep 09, 2012 16:11 pm
by AnthonyCole
Afaik thats impossible ^^

Re: Editing TechTree, but for one map only

Posted: Sun Sep 09, 2012 16:47 pm
by MrMorgana
AnthonyCole wrote:Afaik thats impossible ^^
the magic words has been said :D

Re: Editing TechTree, but for one map only

Posted: Mon Sep 10, 2012 7:55 am
by Scrat
And how can I make it possible?

Re: Editing TechTree, but for one map only

Posted: Wed Sep 12, 2012 18:33 pm
by AnthonyCole
xD every time i say "impossible" henry proves me wrong, so expect something awesome soon ^^

Re: Editing TechTree, but for one map only

Posted: Wed Sep 12, 2012 19:45 pm
by MrMorgana
lol, not always me : )

Re: Editing TechTree, but for one map only

Posted: Sat Oct 06, 2012 13:39 pm
by Kharg
Well, AFAIK you can edit units stats directly from the map without editing the tt :)

Re: Editing TechTree, but for one map only

Posted: Sat Oct 06, 2012 16:59 pm
by Scrat
Yeah ok, thanks, but that won't help. :( It'll probably go away on levelup too, no? I'd need to give some units more damage, special skills, HP and maybe armor.

Re: Editing TechTree, but for one map only

Posted: Sun Oct 07, 2012 15:25 pm
by AnthonyCole
We could probably mod this for CEP.

Re: Editing TechTree, but for one map only

Posted: Sun Oct 07, 2012 19:27 pm
by Scrat
No thx.. It's for an rpg...

Re: Editing TechTree, but for one map only

Posted: Tue Oct 09, 2012 17:42 pm
by Anakey
just a shot in the dark here, but couldn't you do that with a trigger that is set to constantly loop?

Re: Editing TechTree, but for one map only

Posted: Wed Oct 10, 2012 14:42 pm
by Scrat
If it affects damage and armor too... maybe.. but I can't do triggering >.<