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 Post subject: Switching around
PostPosted: Sat May 12, 2012 19:36 pm 
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Joined: Sat May 12, 2012 19:24 pm
Posts: 28
Location: England
How do i add the Taslow tower to the norsemen and make enemy or deceased heroes like governer and kleeman hireable in the taverns instead of just the kharg club in seas missions. also how do i make heroes require no skulls, i have trouble with skulls.

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 Post subject: Re: Switching around
PostPosted: Sun May 13, 2012 11:23 am 
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Joined: Sat Jul 14, 2007 15:44 pm
Posts: 13992
Location: Seldwyla
Manipulate techtree
Somewhere here is a post on how to

On missions to change u gotta change mission settings in mapeditor

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 Post subject: Re: Switching around
PostPosted: Sun May 13, 2012 22:44 pm 
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Joined: Sat May 12, 2012 19:24 pm
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Location: England
thanks, and in the map editor, under special objects holy city, theres a trader_mule wich is a terror bird with a cart, could it be turned into a unit or used instead of the iguanadon recsource collecter?

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 Post subject: Re: Switching around
PostPosted: Mon May 14, 2012 8:02 am 
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Location: Seldwyla
Probably yes, but that requires further modification..

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 Post subject: Re: Switching around
PostPosted: Mon May 14, 2012 10:33 am 
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Joined: Wed Jul 25, 2007 17:16 pm
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Location: Germany
The birds animations are missing, arent they? Or do I think of a different animal?

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 Post subject: Re: Switching around
PostPosted: Mon May 14, 2012 12:03 pm 
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Location: Seldwyla
They are missing, he would maybe float without moving his legs

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 Post subject: Re: Switching around
PostPosted: Mon May 14, 2012 13:38 pm 
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Joined: Sat May 12, 2012 19:24 pm
Posts: 28
Location: England
Ye, it dosnt walk, it just moves its head and body, couldnt a raptor animation be used, or will it turn into a raptor?

i tried placing it on a map as a selectable animal on my team, it was on my team, but it couldnt be selected

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