Just an overview how things are planned to be like. List will be updated if ideas and programming changes.
Implemented: 80%
Trader
HP: 400 - 800 - 1200 - 1600 - 2000
Armor: 15 range 10 close combat; additional 40% armor against buildings
50% damage bonus against nests
Lvl1: May serve as collection point for all resources
Lvl2: Own and allied workers around him become better harvesters (more rescap)
Lvl3: Can construct buildings
Lvl4:
• All tribes recieve Zeppelin
Lvl5: All buildings cost less (factor 0.6)
The economy hero. Weak in battles, strong in everything else.
Tarna
Armor: 15 both on meelee and ranged attacks; additional 20% armor against infantry units
HP: 700 - 1400 - 2100 - 2800 - 3500
Lvl1: Deals more damage than an average hero
Lvl2: Aura: Better defense against animals
Lvl3: Special Move: Resurrect
Lvl4:
• All tribes recieve Amazon temple (has a better healing rate and enables production of some Arena animals)
Lvl5: Infantry units gain lifesteal (like Leighton T1)
The versatile amazon warrior queen, especially strong in battles.
Miyagi
HP: 900 - 1800 - 2700 - 3600 - 4500
Armor: 15 close combat 25 ranged combat; additional armor and attack damage against ship
Deals armor piercing damage
Lvl1: Fast Attack Rate
Lvl2: Own and allied units have an increased attack rate
Lvl3: Special move: Sacrifice
Lvl4:
• All tribes recieve Pirate outpost
Lvl5: Ships become better fighters: 100 more HP, increased damage and 30 more RC / 20 more CC armor.
Strong during the entire game, best choice for sea maps.
Changes on Kleemann:
HP: 600 1200 1800 2400 3000
Lvl2: Kleeman T2 effect range set to 40
Lvl3: Headshot (cools down in 200 seconds; Ada has 180)
Lvl4: Improved undead warrior movespeed and balanced the rest; skull protector less resource cost and buildup time; shiprepair extension icon shown and healing rate increased.
Animation changed to Zombie Kleemann for level 5
Changes on Leighton:
HP: 700 - 1400 - 2100 - 2800 - 3500
Icons for Infantry rage will be shown now.
Changes on the Governor:
His level 5 effect gives workers an armor bonus of 30 to both meelee and ranged attacks.
Bonus units for the heroes (SEAS):
Cole: Amazon shotgunner
Stina: Eusmilus rider
Béla: Gunners (not available from default)
Arch Druid: Speaker (boosts attack damage of nearby allied and own units)
Taslow: Small cannon
Warden: Tracker lemur (ninja monkey)
Ada: Undead killer (a bit like the adequate NM unit but better in life and with a weaker attack)
Babbit: Subsidiary outpost (a building that can heal nearby units and produce some infantry fighters and vehicles)
Kleemann: Poison Ammo (upgrade for all towers/mg nest/small cannon)
Governor: Wall (like NM reinforced wall)
Leighton: Flamethrower (not available from default)
Trader: Zeppelin (see above)
Tarna: Amazon temple that can build Stone golem (heavy unit, lots of hitpoints and damage, low on armor and attack rate; can only be built once, level 4 unit)
Miyagi: Pirate outpost (can build better fishing boats called Cargolifters and the Pirate main ship).
Seasmod - The heroes (list)
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