AI using wells

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ParaworldFan
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AI using wells

Post by ParaworldFan »

I wonder how to force ai on custom map, using healing wells? Is this even possible without editing .ai files? I saw, that on crash RPG AI using wells, but I can’t open that map to look how that works actually.
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MrMorgana
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Re: AI using wells

Post by MrMorgana »

on crash rpg it's using healing fountains only because i hardcoded them to do so in .usl
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ParaworldFan
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Re: AI using wells

Post by ParaworldFan »

I see. Is it possible to use this .usl file for other maps?
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MrMorgana
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Re: AI using wells

Post by MrMorgana »

That code part is in a server .usl file, and works only for the six crashrpg player units only (mostly with timers). That shouldn't be implemented for every normal unit. The best would be to make a new AI .usl file, something similar to AiGoalItemAttack.usl (that one makes the AI collect treasures).
I always wanted to that actually (it is on my ToDo list), but has a low importance to be honest.
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ParaworldFan
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Re: AI using wells

Post by ParaworldFan »

For custom maps, it’s very important hehe, as well as for missions 5 and 11 and 16 of multisinlge. Okay, I ll we wait. Thanks, Henry😉
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